A downloadable game for Windows
A wave-based shoot'em up, where 3 distinct characters facing against an army of blobs. Each character has its own weapon (with custom projectile behavior!), appearance and stats.
- Click on a character to select them.
- Click on an enemy to shoot them.
- Once the selected weapon has fired, it will enter cooldown.
- Characters can't be selected when they are in cooldown.
- After clearing a wave, you will be able to upgrade one of the characters.
- If a character dies, it will remain down until the end of the game.
- If all 3 characters die, the game ends.
- Alt+F4 to quit the game.
Besides the overall game design, wich was a team effort, the responsabilities were shared in the following manner:
- Character and weapon sprites / Overall Balancing: Raquel Carranza.
- Monster and upgrade sprites / Wave design: Federico Fitch.
- Game programming / UI & Weapon design: Tomás Patiño.
The background music is an 8-bit remix of Yooka-Laylee's Moodymaze Marsh Minecart Theme, made by Mike Stoney.
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